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template<class EBus , class Event > |
void | Set (Event e, const char *eventName, BehaviorContext *context) |
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template<class EBus , class Event > |
void | SetEvent (Event e, const char *eventName, BehaviorContext *context, const AZStd::true_type &) |
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template<class EBus , class Event > |
void | SetEvent (Event e, const char *eventName, BehaviorContext *context, const AZStd::false_type &) |
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template<class EBus , class Event > |
void | SetQueueBroadcast (Event e, const char *eventName, BehaviorContext *context, const AZStd::true_type &) |
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template<class EBus , class Event > |
void | SetQueueBroadcast (Event e, const char *eventName, BehaviorContext *context, const AZStd::false_type &) |
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template<class EBus , class Event > |
void | SetQueueEvent (Event e, const char *eventName, BehaviorContext *context, const AZStd::true_type &) |
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template<class EBus , class Event > |
void | SetQueueEvent (Event e, const char *eventName, BehaviorContext *context, const AZStd::false_type &) |
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The documentation for this struct was generated from the following file:
- Code/Framework/AzCore/AzCore/RTTI/BehaviorContext.h