#include <SliceComponent.h>
Public Member Functions | |
Ancestor (AZ::Entity *entity, const SliceInstanceAddress &sliceAddress) | |
Public Attributes | |
AZ::Entity * | m_entity |
SliceInstanceAddress | m_sliceAddress |
Represents an ancestor of a live entity within a slice. GetInstanceEntityAncestry can be used to retrieve all ancestral entities for a given entity, or in other words, retrieve the corresponding entity at each level of the slice data hierarchy.