Open 3D Engine AzCore API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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AZStd::deque_block< ElementSize > Struct Template Reference
#include <deque.h>
Public Types
enum
Detailed Description
template<AZStd::size_t ElementSize>
struct AZStd::deque_block< ElementSize >
Computes default number of elements per allocation block, based on element size.
The documentation for this struct was generated from the following file:
Code/Framework/AzCore/AzCore/std/containers/deque.h
AZStd
deque_block
Generated on Mon Oct 9 2023 13:38:50 for Open 3D Engine AzCore API Reference by
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