This is the complete list of members for AzFramework::SliceGameEntityOwnershipService, including all inherited members.
AddEntities(const EntityList &entities) override | AzFramework::SliceEntityOwnershipService | virtual |
AddEntity(AZ::Entity *entity) override | AzFramework::SliceEntityOwnershipService | virtual |
AZ_CLASS_ALLOCATOR(SliceGameEntityOwnershipService, AZ::SystemAllocator) (defined in AzFramework::SliceGameEntityOwnershipService) | AzFramework::SliceGameEntityOwnershipService | |
AZ_CLASS_ALLOCATOR(SliceEntityOwnershipService, AZ::SystemAllocator) (defined in AzFramework::SliceEntityOwnershipService) | AzFramework::SliceEntityOwnershipService | |
CancelDynamicSliceInstantiation(const SliceInstantiationTicket &ticket) override (defined in AzFramework::SliceGameEntityOwnershipService) | AzFramework::SliceGameEntityOwnershipService | |
CancelSliceInstantiation(const SliceInstantiationTicket &ticket) override (defined in AzFramework::SliceEntityOwnershipService) | AzFramework::SliceEntityOwnershipService | protected |
CloneSliceInstance(AZ::SliceComponent::SliceInstanceAddress sourceInstance, AZ::SliceComponent::EntityIdToEntityIdMap &sourceToCloneEntityIdMap) override (defined in AzFramework::SliceEntityOwnershipService) | AzFramework::SliceEntityOwnershipService | protected |
CreateRootSlice() override (defined in AzFramework::SliceGameEntityOwnershipService) | AzFramework::SliceGameEntityOwnershipService | protectedvirtual |
CreateRootSlice(AZ::SliceAsset *rootSliceAsset) (defined in AzFramework::SliceEntityOwnershipService) | AzFramework::SliceEntityOwnershipService | protected |
CurrentlyInstantiatingSlice() override (defined in AzFramework::SliceEntityOwnershipService) | AzFramework::SliceEntityOwnershipService | protected |
Destroy() override | AzFramework::SliceEntityOwnershipService | virtual |
DestroyDynamicSliceByEntity(const AZ::EntityId &) override (defined in AzFramework::SliceGameEntityOwnershipService) | AzFramework::SliceGameEntityOwnershipService | |
DestroyEntity(AZ::Entity *entity) override | AzFramework::SliceEntityOwnershipService | virtual |
DestroyEntityById(AZ::EntityId entityId) override | AzFramework::SliceEntityOwnershipService | virtual |
EntityIdToEntityIdMap typedef (defined in AzFramework::EntityOwnershipService) | AzFramework::EntityOwnershipService | |
FindLoadedEntityIdMapping(const AZ::EntityId &staticId) const override (defined in AzFramework::SliceEntityOwnershipService) | AzFramework::SliceEntityOwnershipService | protected |
GenerateSliceInstantiationTicket() override (defined in AzFramework::SliceEntityOwnershipService) | AzFramework::SliceEntityOwnershipService | protected |
GetAllEntities(EntityList &entityList) override | AzFramework::SliceEntityOwnershipService | virtual |
GetLoadedEntityIdMap() override (defined in AzFramework::SliceEntityOwnershipService) | AzFramework::SliceEntityOwnershipService | protected |
GetNonPrefabEntities(EntityList &entityList) override | AzFramework::SliceEntityOwnershipService | virtual |
GetOwningSlice() override (defined in AzFramework::SliceEntityOwnershipService) | AzFramework::SliceEntityOwnershipService | protected |
GetOwningSlice(AZ::EntityId entityId) (defined in AzFramework::SliceEntityOwnershipService) | AzFramework::SliceEntityOwnershipService | protected |
GetRootAsset() const override (defined in AzFramework::SliceEntityOwnershipService) | AzFramework::SliceEntityOwnershipService | protected |
GetRootSlice() override (defined in AzFramework::SliceEntityOwnershipService) | AzFramework::SliceEntityOwnershipService | protected |
GetSerializeContext() (defined in AzFramework::SliceEntityOwnershipService) | AzFramework::SliceEntityOwnershipService | protected |
HandleEntitiesAdded(const EntityList &entities) override | AzFramework::SliceEntityOwnershipService | virtual |
HandleEntityBeingDestroyed(const AZ::EntityId &entityId) override | AzFramework::SliceEntityOwnershipService | virtual |
HandleNewMetadataEntitiesCreated(AZ::SliceComponent &) | AzFramework::SliceEntityOwnershipService | inlineprotectedvirtual |
HandleRootEntityReloadedFromStream(AZ::Entity *rootEntity, bool remapIds, AZ::SliceComponent::EntityIdToEntityIdMap *idRemapTable=nullptr) override (defined in AzFramework::SliceEntityOwnershipService) | AzFramework::SliceEntityOwnershipService | protected |
Initialize() override | AzFramework::SliceEntityOwnershipService | virtual |
InstantiateAllPrefabs() override | AzFramework::SliceEntityOwnershipService | virtual |
InstantiateDynamicSlice(const AZ::Data::Asset< AZ::Data::AssetData > &sliceAsset, const AZ::Transform &worldTransform, const AZ::IdUtils::Remapper< AZ::EntityId >::IdMapper &customIdMapper) override (defined in AzFramework::SliceGameEntityOwnershipService) | AzFramework::SliceGameEntityOwnershipService | |
InstantiateSlice(const AZ::Data::Asset< AZ::Data::AssetData > &asset, const AZ::IdUtils::Remapper< AZ::EntityId >::IdMapper &customIdMapper=nullptr, const AZ::Data::AssetFilterCB &assetLoadFilter=nullptr) override (defined in AzFramework::SliceEntityOwnershipService) | AzFramework::SliceEntityOwnershipService | protected |
IsInitialized() override | AzFramework::SliceEntityOwnershipService | virtual |
LoadFromStream(AZ::IO::GenericStream &stream, bool remapIds, EntityIdToEntityIdMap *idRemapTable=nullptr, const AZ::ObjectStream::FilterDescriptor &filterDesc=AZ::ObjectStream::FilterDescriptor()) override | AzFramework::SliceEntityOwnershipService | virtual |
m_entitiesAddedCallback (defined in AzFramework::EntityOwnershipService) | AzFramework::EntityOwnershipService | protected |
m_entitiesRemovedCallback (defined in AzFramework::EntityOwnershipService) | AzFramework::EntityOwnershipService | protected |
m_shouldAssertForLegacySlicesUsage (defined in AzFramework::EntityOwnershipService) | AzFramework::EntityOwnershipService | |
m_validateEntitiesCallback (defined in AzFramework::EntityOwnershipService) | AzFramework::EntityOwnershipService | protected |
OnAssetError(AZ::Data::Asset< AZ::Data::AssetData > asset) override (defined in AzFramework::SliceEntityOwnershipService) | AzFramework::SliceEntityOwnershipService | |
OnAssetReady(AZ::Data::Asset< AZ::Data::AssetData > asset) override (defined in AzFramework::SliceEntityOwnershipService) | AzFramework::SliceEntityOwnershipService | |
OnAssetReloaded(AZ::Data::Asset< AZ::Data::AssetData > asset) override (defined in AzFramework::SliceEntityOwnershipService) | AzFramework::SliceEntityOwnershipService | |
OnSliceInstantiated(const AZ::Data::AssetId &sliceAssetId, const AZ::SliceComponent::SliceInstanceAddress &instance) override (defined in AzFramework::SliceGameEntityOwnershipService) | AzFramework::SliceGameEntityOwnershipService | |
OnSliceInstantiationFailed(const AZ::Data::AssetId &sliceAssetId) override (defined in AzFramework::SliceGameEntityOwnershipService) | AzFramework::SliceGameEntityOwnershipService | |
OnSlicePreInstantiate(const AZ::Data::AssetId &sliceAssetId, const AZ::SliceComponent::SliceInstanceAddress &instance) override (defined in AzFramework::SliceGameEntityOwnershipService) | AzFramework::SliceGameEntityOwnershipService | |
Reflect(AZ::ReflectContext *context) (defined in AzFramework::SliceGameEntityOwnershipService) | AzFramework::SliceGameEntityOwnershipService | static |
Reset() override | AzFramework::SliceGameEntityOwnershipService | virtual |
SetEntitiesAddedCallback(OnEntitiesAddedCallback onEntitiesAddedCallback) override (defined in AzFramework::SliceEntityOwnershipService) | AzFramework::SliceEntityOwnershipService | virtual |
SetEntitiesRemovedCallback(OnEntitiesRemovedCallback onEntityRemovedCallback) override (defined in AzFramework::SliceEntityOwnershipService) | AzFramework::SliceEntityOwnershipService | virtual |
SetIsDynamic(bool isDynamic) override (defined in AzFramework::SliceEntityOwnershipService) | AzFramework::SliceEntityOwnershipService | protected |
SetValidateEntitiesCallback(ValidateEntitiesCallback validateEntitiesCallback) override (defined in AzFramework::SliceEntityOwnershipService) | AzFramework::SliceEntityOwnershipService | virtual |
SliceEntityOwnershipService(const EntityContextId &entityContextId, AZ::SerializeContext *serializeContext) (defined in AzFramework::SliceEntityOwnershipService) | AzFramework::SliceEntityOwnershipService | explicit |
SliceGameEntityOwnershipService(const EntityContextId &entityContextId, AZ::SerializeContext *serializeContext) (defined in AzFramework::SliceGameEntityOwnershipService) | AzFramework::SliceGameEntityOwnershipService | explicit |
~EntityOwnershipService()=default (defined in AzFramework::EntityOwnershipService) | AzFramework::EntityOwnershipService | virtual |
~SliceGameEntityOwnershipService() (defined in AzFramework::SliceGameEntityOwnershipService) | AzFramework::SliceGameEntityOwnershipService | virtual |