#include <PhysicsSimulatedBodyAutomation.h>
Inherits AZ::ComponentBus.
Public Member Functions | |
virtual void | OnCollisionBegin (AZ::EntityId entityId, const AZStd::vector< AzPhysics::Contact > &contacts)=0 |
virtual void | OnCollisionPersist (AZ::EntityId entityId, const AZStd::vector< AzPhysics::Contact > &contacts)=0 |
virtual void | OnCollisionEnd (AZ::EntityId entityId)=0 |
Buses to expose Collision and Trigger event to Automation