Open 3D Engine AzFramework API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Use this system broadcast for things like getting the active camera. More...
#include <CameraBus.h>
Inherits AZ::EBusTraits.
Public Member Functions | |
virtual AZ::EntityId | GetActiveCamera ()=0 |
returns the camera being used by the active view | |
Use this system broadcast for things like getting the active camera.