Open 3D Engine AzFramework API Reference  24.09
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Physics::CollisionRequests Member List

This is the complete list of members for Physics::CollisionRequests, including all inherited members.

AZ_TYPE_INFO(CollisionRequests, "{5A937391-DC65-4E1D-84A6-AE151A1200D1}") (defined in Physics::CollisionRequests)Physics::CollisionRequests
CollisionRequests()=default (defined in Physics::CollisionRequests)Physics::CollisionRequests
CollisionRequests(CollisionRequests &&)=delete (defined in Physics::CollisionRequests)Physics::CollisionRequests
CreateCollisionGroup(const AZStd::string &groupName, const AzPhysics::CollisionGroup &group)=0Physics::CollisionRequestspure virtual
GetCollisionGroupById(const AzPhysics::CollisionGroups::Id &groupId)=0Physics::CollisionRequestspure virtual
GetCollisionGroupByName(const AZStd::string &groupName)=0Physics::CollisionRequestspure virtual
GetCollisionGroupName(const AzPhysics::CollisionGroup &collisionGroup)=0Physics::CollisionRequestspure virtual
GetCollisionLayerByName(const AZStd::string &layerName)=0Physics::CollisionRequestspure virtual
GetCollisionLayerName(const AzPhysics::CollisionLayer &layer)=0Physics::CollisionRequestspure virtual
operator=(CollisionRequests &&)=delete (defined in Physics::CollisionRequests)Physics::CollisionRequests
SetCollisionLayerName(int index, const AZStd::string &layerName)=0Physics::CollisionRequestspure virtual
ShouldCollide(const Physics::ColliderConfiguration &colliderConfigurationA, const Physics::ColliderConfiguration &colliderConfigurationB)=0Physics::CollisionRequestspure virtual
TryGetCollisionGroupByName(const AZStd::string &groupName, AzPhysics::CollisionGroup &collisionGroup)=0Physics::CollisionRequestspure virtual
TryGetCollisionLayerByName(const AZStd::string &layerName, AzPhysics::CollisionLayer &collisionLayer)=0Physics::CollisionRequestspure virtual
~CollisionRequests()=default (defined in Physics::CollisionRequests)Physics::CollisionRequestsvirtual