Open 3D Engine AzFramework API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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An interface to get wind values. More...
#include <WindBus.h>
Public Member Functions | |
AZ_TYPE_INFO (WindRequests, "{87CB77B6-BE47-45FD-AA98-C42C19600EE6}") | |
WindRequests (WindRequests &&)=delete | |
AZ::Interface requires these to be deleted. | |
WindRequests & | operator= (WindRequests &&)=delete |
virtual AZ::Vector3 | GetGlobalWind () const =0 |
virtual AZ::Vector3 | GetWind (const AZ::Vector3 &worldPosition) const =0 |
Get accumulated wind value at given world position. | |
virtual AZ::Vector3 | GetWind (const AZ::Aabb &aabb) const =0 |
Get accumulated wind value inside given AABB volume. | |
An interface to get wind values.