Open 3D Engine AzFramework API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AzFramework::ScreenPoint, including all inherited members.
AZ_TYPE_INFO(ScreenPoint, "{8472B6C2-527F-44FC-87F8-C226B1A57A97}") (defined in AzFramework::ScreenPoint) | AzFramework::ScreenPoint | |
m_x | AzFramework::ScreenPoint | |
m_y | AzFramework::ScreenPoint | |
ScreenPoint()=default (defined in AzFramework::ScreenPoint) | AzFramework::ScreenPoint | |
ScreenPoint(int x, int y) (defined in AzFramework::ScreenPoint) | AzFramework::ScreenPoint | inline |