Open 3D Engine AzFramework API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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A wrapper around an X and Y screen position. More...
#include <ScreenGeometry.h>
Public Member Functions | |
AZ_TYPE_INFO (ScreenPoint, "{8472B6C2-527F-44FC-87F8-C226B1A57A97}") | |
constexpr | ScreenPoint (int x, int y) |
Public Attributes | |
int | m_x |
X screen position. | |
int | m_y |
Y screen position. | |
A wrapper around an X and Y screen position.