Open 3D Engine AzFramework API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AzFramework::WindowGeometry, including all inherited members.
m_height (defined in AzFramework::WindowGeometry) | AzFramework::WindowGeometry | |
m_posX (defined in AzFramework::WindowGeometry) | AzFramework::WindowGeometry | |
m_posY (defined in AzFramework::WindowGeometry) | AzFramework::WindowGeometry | |
m_width (defined in AzFramework::WindowGeometry) | AzFramework::WindowGeometry | |
WindowGeometry()=default (defined in AzFramework::WindowGeometry) | AzFramework::WindowGeometry | |
WindowGeometry(const uint32_t posX, const uint32_t posY, const uint32_t width, const uint32_t height) (defined in AzFramework::WindowGeometry) | AzFramework::WindowGeometry | inline |