Open 3D Engine AzFramework API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Stores camera configuration values that describe the camera's view frustum. More...
#include <CameraBus.h>
Public Attributes | |
float | m_fovRadians = 0.f |
float | m_nearClipDistance = 0.f |
float | m_farClipDistance = 0.f |
float | m_frustumWidth = 0.f |
float | m_frustumHeight = 0.f |
Stores camera configuration values that describe the camera's view frustum.