Open 3D Engine AzGameFramework API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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AzGameFramework::GameApplicationEvents Class Reference
Inherits AZ::EBusTraits.
Public Types
using
Bus
= AZ::EBus<
GameApplicationEvents
>
The documentation for this class was generated from the following file:
Code/Framework/AzGameFramework/AzGameFramework/API/GameApplicationAPI.h
AzGameFramework
GameApplicationEvents
Generated on Mon Oct 9 2023 13:39:00 for Open 3D Engine AzGameFramework API Reference by
1.9.6