Open 3D Engine AzToolsFramework API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <AzCore/Slice/SliceComponent.h>
#include <AzCore/Slice/SliceBus.h>
#include <AzCore/Slice/SliceMetadataInfoBus.h>
#include <AzFramework/Entity/EntityContext.h>
#include <AzFramework/Entity/SliceEntityOwnershipService.h>
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
#include <AzToolsFramework/Slice/SliceMetadataEntityContextBus.h>
Classes | |
class | AzToolsFramework::SliceMetadataEntityContextComponent |
The metadata entity context. An entity context that manages metadata entities belonging to active slice instances.