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static void | Reflect (AZ::ReflectContext *context) |
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static AZ::Outcome< AssetBundleSettings, AZStd::string > | Load (const AZStd::string &filePath) |
| Loads the AssetBundleSettings file from the file path.
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static bool | Save (const AssetBundleSettings &assetBundleFileInfo, const AZStd::string &destinationFilePath) |
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static bool | IsBundleSettingsFile (const AZStd::string &filePath) |
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static const char * | GetBundleSettingsFileExtension () |
| Returns the Bundle Settings file extension.
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static AZ::Outcome< void, AZStd::string > | ValidateBundleSettingsFileExtension (const AZStd::string &path) |
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static const char * | GetBundleFileExtension () |
| Returns the Bundle file extension.
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static AZ::Outcome< void, AZStd::string > | ValidateBundleFileExtension (const AZStd::string &path) |
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static AZ::u64 | GetMaxBundleSizeInMB () |
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static AZStd::string | GetPlatformFromAssetInfoFilePath (const AssetBundleSettings &assetBundleSettings) |
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AZStd::string | m_platform |
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AZStd::string | m_assetFileInfoListPath |
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AZStd::string | m_bundleFilePath |
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int | m_bundleVersion = AzFramework::AssetBundleManifest::CurrentBundleVersion |
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AZ::u64 | m_maxBundleSizeInMB = MaxBundleSizeInMB |
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AZStd::string | m_comment |
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◆ ValidateBundleFileExtension()
static AZ::Outcome< void, AZStd::string > AzToolsFramework::AssetBundleSettings::ValidateBundleFileExtension |
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const AZStd::string & |
path | ) |
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Validates that the input path has the proper file extension for a Bundle. Input path can be relative or absolute. Returns void on success, error message on failure.
◆ ValidateBundleSettingsFileExtension()
static AZ::Outcome< void, AZStd::string > AzToolsFramework::AssetBundleSettings::ValidateBundleSettingsFileExtension |
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const AZStd::string & |
path | ) |
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Validates that the input path has the proper file extension for a Bundle Settings file. Input path can be relative or absolute. Returns void on success, error message on failure.
The documentation for this class was generated from the following file:
- Code/Framework/AzToolsFramework/AzToolsFramework/Asset/AssetBundler.h