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| AZ_TYPE_INFO (AssetFileDebugInfoList, "{FD66D05D-B4F4-4F48-A4E8-FFE231BCC128}") |
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| AZ_CLASS_ALLOCATOR (AssetFileDebugInfoList, AZ::SystemAllocator) |
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void | BuildHumanReadableString () |
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void | BuildNodeTree (AZ::Data::AssetId assetId, DependencyNode *parent) |
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static void | Reflect (AZ::ReflectContext *context) |
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static AZ::Outcome< AZStd::vector< AZ::Data::ProductDependency >, AZStd::string > | GetAllProductDependenciesDebug (const AZ::Data::AssetId &assetId, const AzFramework::PlatformId &platformIndex, AssetFileDebugInfoList *debugList, AZStd::unordered_set< AZ::Data::AssetId > *cyclicalDependencySet, const AZStd::unordered_set< AZ::Data::AssetId > &exclusionList, const AZStd::vector< AZStd::string > &wildcardPatternExclusionList=AZStd::vector< AZStd::string >()) |
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static const char * | GetAssetListDebugFileExtension () |
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AZStd::map< AZ::Data::AssetId, AssetFileDebugInfo > | m_fileDebugInfoList |
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AZStd::string | m_humanReadableString |
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The documentation for this class was generated from the following file:
- Code/Framework/AzToolsFramework/AzToolsFramework/Asset/AssetDebugInfo.h