#include <AssetProcessorMessages.h>
Inherits AzFramework::AssetSystem::BaseAssetProcessorMessage.
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| AZ_CLASS_ALLOCATOR (AssetFingerprintClearRequest, AZ::OSAllocator) |
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| AZ_RTTI (AssetFingerprintClearRequest, "{2B7B5477-D3F8-43FF-8595-89D023690FCB}", AzFramework::AssetSystem::BaseAssetProcessorMessage) |
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| AssetFingerprintClearRequest (bool requireFencing=true) |
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| AssetFingerprintClearRequest (const AZ::OSString &searchTerm, bool requireFencing=true) |
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unsigned int | GetMessageType () const override |
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static void | Reflect (AZ::ReflectContext *context) |
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AZ::OSString | m_searchTerm |
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static constexpr unsigned int | MessageType = AZ_CRC_CE("AssetProcessor::AssetFingerprintClearRequest") |
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Request that the asset processor clears the fingerprint for the given asset, so that it will re-process the asset if the timestamp updates but has no changes. This is useful for Editor tools: Content creators sometimes purposely save files with no changes to force an asset to reprocess.
The documentation for this class was generated from the following file:
- Code/Framework/AzToolsFramework/AzToolsFramework/Asset/AssetProcessorMessages.h