#include <EditorEntityIconComponent.h>
Inherits AzToolsFramework::Components::EditorComponentBase, AZ::EntityBus::Handler, EditorEntityIconComponentRequestBus::Handler, and EditorInspectorComponentNotificationBus::Handler.
Public Member Functions | |
AZ_COMPONENT (EditorEntityIconComponent, "{E15D42C2-912D-466F-9547-E7E948CE2D7D}", EditorComponentBase) | |
Public Member Functions inherited from AzToolsFramework::Components::EditorComponentBase | |
AZ_RTTI (EditorComponentBase, "{D5346BD4-7F20-444E-B370-327ACD03D4A0}", AZ::Component) | |
EditorComponentBase () | |
void | SetDirty () |
virtual void | Init () override |
virtual void | Activate () override |
virtual void | Deactivate () override |
void | OnAfterEntitySet () override final |
void | SetSerializedIdentifier (AZStd::string serializedIdentifier) override final |
AZStd::string | GetSerializedIdentifier () const override final |
AZ::TransformInterface * | GetTransform () const |
AZ::Transform | GetWorldTM () const |
AZ::Transform | GetLocalTM () const |
bool | IsSelected () const |
virtual void | BuildGameEntity (AZ::Entity *) |
virtual void | SetPrimaryAsset (const AZ::Data::AssetId &) |
virtual void | AddContextMenuActions (QMenu *) |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
static void | GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &services) |
static void | GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &services) |
Static Public Member Functions inherited from AzToolsFramework::Components::EditorComponentBase | |
static void | Reflect (AZ::ReflectContext *context) |
Entity icons are the visual icon representing an entity in the editor viewport. This component enables customization of the entity icon for the owning entity. If the m_entityIconAssetId is invalid, an icon from one of its components is chosen instead.