Allows working with non-uniform scale in the editor. More...
#include <EditorNonUniformScaleComponent.h>
Inherits AzToolsFramework::Components::EditorComponentBase, and AZ::NonUniformScaleRequestBus::Handler.
Public Member Functions | |
AZ_EDITOR_COMPONENT (EditorNonUniformScaleComponent, "{2933FB4F-B3DA-4CD1-8106-F37300730777}", EditorComponentBase) | |
void | Activate () override |
void | Deactivate () override |
AZ::Vector3 | GetScale () const override |
void | SetScale (const AZ::Vector3 &scale) override |
void | RegisterScaleChangedEvent (AZ::NonUniformScaleChangedEvent::Handler &handler) override |
Public Member Functions inherited from AzToolsFramework::Components::EditorComponentBase | |
AZ_RTTI (EditorComponentBase, "{D5346BD4-7F20-444E-B370-327ACD03D4A0}", AZ::Component) | |
EditorComponentBase () | |
void | SetDirty () |
virtual void | Init () override |
virtual void | Activate () override |
virtual void | Deactivate () override |
void | OnAfterEntitySet () override final |
void | SetSerializedIdentifier (AZStd::string serializedIdentifier) override final |
AZStd::string | GetSerializedIdentifier () const override final |
AZ::TransformInterface * | GetTransform () const |
AZ::Transform | GetWorldTM () const |
AZ::Transform | GetLocalTM () const |
bool | IsSelected () const |
virtual void | BuildGameEntity (AZ::Entity *) |
virtual void | SetPrimaryAsset (const AZ::Data::AssetId &) |
virtual void | AddContextMenuActions (QMenu *) |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Static Public Member Functions inherited from AzToolsFramework::Components::EditorComponentBase | |
static void | Reflect (AZ::ReflectContext *context) |
Allows working with non-uniform scale in the editor.
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overridevirtual |
Gets the transform component and selection component of the entity that the component belongs to, if the entity has them. Overrides AZ::Component::Activate().
Important: Components derived from EditorComponentBase must call the Activate() function of the base class.
Reimplemented from AzToolsFramework::Components::EditorComponentBase.
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overridevirtual |
Sets the component's pointers to the transform component and selection component to null. Overrides AZ::Component::Deactivate().
Important: Components derived from EditorComponentBase must call the Deactivate() function of the base class.
Reimplemented from AzToolsFramework::Components::EditorComponentBase.