#include <EditorAnimationSystemRequestBus.h>
Inherits AZ::EBusTraits.
|
enum | AnimationSystem { EMotionFX
, CryAnimation
} |
|
This bus allows you to make editor specific requests of the Animation System
◆ IsSystemActive()
virtual bool AzToolsFramework::EditorAnimationSystemRequests::IsSystemActive |
( |
AnimationSystem |
systemType | ) |
|
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inlinevirtual |
Determines if the given animation system is active
- Parameters
-
systemType | the type of system to query for |
The documentation for this class was generated from the following file:
- Code/Framework/AzToolsFramework/AzToolsFramework/API/EditorAnimationSystemRequestBus.h