#include <EditorLockComponentBus.h>
Inherits AZ::ComponentBus.
|
virtual void | SetLocked (bool locked)=0 |
| Set whether this entity is set to be locked in the editor (individual state/flag).
|
|
virtual bool | GetLocked ()=0 |
| Get whether this entity is set to be locked in the editor (individual state/flag).
|
|
Controls whether an entity is locked in the editor Locked entities can be seen but cannot be selected
The documentation for this class was generated from the following file:
- Code/Framework/AzToolsFramework/AzToolsFramework/ToolsComponents/EditorLockComponentBus.h