#include <EditorLayerComponent.h>
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enum class | SaveFormat { Xml
, Binary
} |
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static void | Reflect (AZ::ReflectContext *context) |
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AZ::Color | m_color = AZ::Color::CreateOne() |
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bool | m_saveAsBinary = false |
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bool | m_isLayerVisible = true |
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Properties on this class will save to the layer file. Properties on the component will save to the level. Tend toward saving properties here to minimize how often users need to interact with the level file.
The documentation for this class was generated from the following file:
- Code/Framework/AzToolsFramework/AzToolsFramework/ToolsComponents/EditorLayerComponent.h