#include <LogLine.h>
Public Types | |
enum | LogType { TYPE_DEBUG , TYPE_MESSAGE , TYPE_WARNING , TYPE_ERROR , TYPE_CONTEXT } |
Public Member Functions | |
AZ_CLASS_ALLOCATOR (LogLine, AZ::SystemAllocator) | |
LogLine (const char *inMessage, const char *inWindow, LogType inType, AZ::u64 inTime, void *data=nullptr, uintptr_t threadId=0) | |
LogLine (const LogLine &other) | |
LogLine & | operator= (const LogLine &other) |
LogLine (LogLine &&other) | |
LogLine & | operator= (LogLine &&other) |
const AZStd::string & | GetLogMessage () const |
const AZStd::string & | GetLogWindow () const |
LogType | GetLogType () const |
AZ::u64 | GetLogTime () const |
uintptr_t | GetLogThreadId () const |
void * | GetUserData () const |
void | SetUserData (void *data) |
AZStd::string | ToString () |
QVariant | data (int column, int role) const |
Static Public Member Functions | |
static bool | ParseLog (const char *entireLog, AZ::u64 logLength, AZStd::function< void(LogLine &)> logLineAdder) |
static bool | ParseLog (AZStd::list< LogLine > &logList, const char *entireLog, AZ::u64 logLength) |
static bool | ParseLine (LogLine &outLine, const AZStd::string &line) |
static bool | ParseContextLogLine (const LogLine &line, std::pair< QString, QString > &result) |
LogLine is a structured version of raw text logged with our various logging mechanisms. It is meant to be just a blind data holder, so you can change its fields directly before submitting it to a model, or just create it via the constructor. Its only not a struct because it has some functions on it to help.
|
static |
Log parsing note For speed's sake, the panels prefer to not allocate any dynamic memory where possible. To enable that to work as quickly and as efficiently as possible, one version of ParseLog allows you to provide a callback for every successfully parsed log line. Because we are parsing out LogLine& and not dynamically allocating storage for these, the other parse function will take in a linked list of LogLines to avoid unnecessary class moves or copies.