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void | Draw (ManipulatorManagerId managerId, const ManipulatorManagerState &managerState, ManipulatorId manipulatorId, const ManipulatorState &manipulatorState, AzFramework::DebugDisplayRequests &debugDisplay, const AzFramework::CameraState &cameraState, const ViewportInteraction::MouseInteraction &mouseInteraction) override |
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| ManipulatorView (bool screenSizeFixed) |
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| ManipulatorView (ManipulatorView &&)=default |
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ManipulatorView & | operator= (ManipulatorView &&)=default |
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void | SetBoundDirty (ManipulatorManagerId managerId) |
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void | RefreshBound (ManipulatorManagerId managerId, ManipulatorId manipulatorId, const Picking::BoundRequestShapeBase &bound) |
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void | Invalidate (ManipulatorManagerId managerId) |
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virtual void | Draw (ManipulatorManagerId managerId, const ManipulatorManagerState &managerState, ManipulatorId manipulatorId, const ManipulatorState &manipulatorState, AzFramework::DebugDisplayRequests &debugDisplay, const AzFramework::CameraState &cameraState, const ViewportInteraction::MouseInteraction &mouseInteraction)=0 |
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bool | ScreenSizeFixed () const |
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Displays a filled box, offset is local translation from the manipulator transform, box is often used in conjunction with other views, orientation allows the box to be orientated separately from the manipulator transform.