Used to notify when the editor focus changes.
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#include <PrefabFocusNotificationBus.h>
Inherits AZ::EBusTraits.
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using | BusIdType = AzFramework::EntityContextId |
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virtual void | OnPrefabFocusChanged (AZ::EntityId previousContainerEntityId, AZ::EntityId newContainerEntityId) |
| Triggered when the editor focus is changed to a different prefab.
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virtual void | OnPrefabFocusRefreshed () |
| Triggered when the editor focus path is changed, but the focused instance stays the same.
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virtual void | OnPrefabEditScopeChanged () |
| Triggered when the edit scope is changed.
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virtual void | OnInstanceOpened (AZ::EntityId containerEntityId) |
| Triggered when a prefab instance is opened/expanded.
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static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Multiple |
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static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::ById |
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Used to notify when the editor focus changes.
The documentation for this class was generated from the following file:
- Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusNotificationBus.h