#include <UndoSystem.h>
Inherits AzToolsFramework::UndoSystem::URSequencePoint.
Public Member Functions | |
BatchCommand (const AZStd::string &friendlyName, URCommandID id=0) | |
BatchCommand (URCommandID id) | |
bool | Changed () const override |
Public Member Functions inherited from AzToolsFramework::UndoSystem::URSequencePoint | |
URSequencePoint (const AZStd::string &friendlyName, URCommandID id=0) | |
URSequencePoint (URCommandID id) | |
virtual | ~URSequencePoint () |
void | RunUndo () |
void | RunRedo () |
virtual void | Undo () |
virtual void | Redo () |
virtual bool | Changed () const =0 |
URSequencePoint * | Find (URCommandID id, const AZ::Uuid &typeOfCommand) |
void | SetName (const AZStd::string &friendlyName) |
AZStd::string & | GetName () |
void | SetParent (URSequencePoint *parent) |
URSequencePoint * | GetParent () const |
const ChildVec & | GetChildren () const |
bool | HasRealChildren () const |
void | ApplyToTree (const ApplyOperationCB &applyCB) |
bool | IsPosted () const |
bool | operator== (const URCommandID id) const |
bool | operator== (const URSequencePoint *com) const |
Additional Inherited Members | |
Public Types inherited from AzToolsFramework::UndoSystem::URSequencePoint | |
typedef AZStd::vector< URSequencePoint * > | ChildVec |
typedef AZStd::function< void(URSequencePoint *) > | ApplyOperationCB |
Public Attributes inherited from AzToolsFramework::UndoSystem::URSequencePoint | |
friend | UndoStack |
Protected Member Functions inherited from AzToolsFramework::UndoSystem::URSequencePoint | |
void | AddChild (URSequencePoint *) |
void | RemoveChild (URSequencePoint *) |
Protected Attributes inherited from AzToolsFramework::UndoSystem::URSequencePoint | |
AZStd::string | m_friendlyName |
URCommandID | m_id |
ChildVec | m_children |
URSequencePoint * | m_parent |
bool | m_isPosted |
Used by batch undo commands for dummy/batch/parent nodes where we know nothing will have changed.
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inlineoverridevirtual |
Usage: override with class specific change comparison between undo/redo state. This allows the undo system to remove commands that have no actual effect (Eg: a command that changes a value from 5 to 5 has no effect and can be removed)
Implements AzToolsFramework::UndoSystem::URSequencePoint.