Open 3D Engine AzToolsFramework API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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AzToolsFramework::UnimplementedSliceEditorEntityOwnershipService Class Reference
Inherits AzToolsFramework::SliceEditorEntityOwnershipServiceRequestBus::Handler.
Public Attributes
bool
m_shouldAssertForLegacySlicesUsage
= false
The documentation for this class was generated from the following file:
Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.h
AzToolsFramework
UnimplementedSliceEditorEntityOwnershipService
Generated on Mon Oct 9 2023 13:39:04 for Open 3D Engine AzToolsFramework API Reference by
1.9.6