#include <TranslationManipulators.h>
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struct | VertexLookup |
| Store vertex start position as manipulator event occurs, index refers to location in container. More...
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| IndexedTranslationManipulator (TranslationManipulators::Dimensions dimensions, AZ::u64 vertIndex, const Vertex &position, const AZ::Transform &worldFromLocal, const AZ::Vector3 &nonUniformScale) |
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void | Process (AZStd::function< void(VertexLookup &)> fn) |
| Helper to iterate over all vertices stored by the manipulator.
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template<typename Vertex>
struct AzToolsFramework::IndexedTranslationManipulator< Vertex >
IndexedTranslationManipulator wraps a standard TranslationManipulators and allows it to be linked to a particular index in a list of vertices/points.
The documentation for this struct was generated from the following file:
- Code/Framework/AzToolsFramework/AzToolsFramework/Manipulators/TranslationManipulators.h