The state of the manipulator during an interaction.
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#include <LinearManipulator.h>
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AZ::Vector3 | m_localPositionOffset |
| The current offset of the manipulator from its starting position in local space.
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AZ::Vector3 | m_localScaleOffset |
| The current offset of the manipulator from its starting scale in local space.
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AzFramework::ScreenPoint | m_screenPosition |
| The current position in screen space of the manipulator.
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The state of the manipulator during an interaction.
The documentation for this struct was generated from the following file:
- Code/Framework/AzToolsFramework/AzToolsFramework/Manipulators/LinearManipulator.h