Open 3D Engine AzToolsFramework API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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AzToolsFramework::Prefab::PrefabConversionUtils::ProcessedObjectStore::AssetSmartPtrDeleter Struct Reference
Public Member Functions
void
operator()
(AZ::Data::AssetData *asset)
The documentation for this struct was generated from the following file:
Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/ProcesedObjectStore.h
AzToolsFramework
Prefab
PrefabConversionUtils
ProcessedObjectStore
AssetSmartPtrDeleter
Generated on Mon Oct 9 2023 13:39:05 for Open 3D Engine AzToolsFramework API Reference by
1.9.6