Open 3D Engine Archive Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Archive::IArchiveReaderFactory, including all inherited members.
AZ_CLASS_ALLOCATOR_DECL (defined in Archive::IArchiveReaderFactory) | Archive::IArchiveReaderFactory | |
AZ_RTTI_NO_TYPE_INFO_DECL() (defined in Archive::IArchiveReaderFactory) | Archive::IArchiveReaderFactory | |
AZ_TYPE_INFO_WITH_NAME_DECL(IArchiveReaderFactory) (defined in Archive::IArchiveReaderFactory) | Archive::IArchiveReaderFactory | |
Create() const =0 (defined in Archive::IArchiveReaderFactory) | Archive::IArchiveReaderFactory | pure virtual |
Create(const ArchiveReaderSettings &readerSettings) const =0 (defined in Archive::IArchiveReaderFactory) | Archive::IArchiveReaderFactory | pure virtual |
Create(AZ::IO::PathView archivePath, const ArchiveReaderSettings &readerSettings) const =0 (defined in Archive::IArchiveReaderFactory) | Archive::IArchiveReaderFactory | pure virtual |
Create(IArchiveReader::ArchiveStreamPtr archiveStream, const ArchiveReaderSettings &readerSettings) const =0 (defined in Archive::IArchiveReaderFactory) | Archive::IArchiveReaderFactory | pure virtual |
~IArchiveReaderFactory() (defined in Archive::IArchiveReaderFactory) | Archive::IArchiveReaderFactory | inlinevirtual |