Open 3D Engine Archive Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <ArchiveInterfaceStructs.h>
Public Attributes | |
AZ::u64 | m_block0: 21 |
Represents the compressed size of the first 2 MiB block in a block line. | |
AZ::u64 | m_block1: 21 |
Represents the compressed size of the middle 2 MiB block in a block line. | |
AZ::u64 | m_block2: 21 |
Represents the compressed size of the last 2 MiB block in a block line. | |
AZ::u64 | m_blockUsed: 1 |
1 if the block is used | |
Block lines are made up of 3 blocks at a time This is used when a file uncompressed size is < 18 MiB