Open 3D Engine Archive Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <ArchiveInterfaceStructs.h>
Public Types | |
using | ErrorString = AZStd::basic_fixed_string< char, 512, AZStd::char_traits< char > > |
Public Member Functions | |
constexpr | operator bool () const |
Public Attributes | |
ArchiveHeaderErrorCode | m_errorCode {} |
ErrorString | m_errorMessage |
Stores the error code and any error messages related to failing to validate the archive header