Open 3D Engine Archive Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Stores the result of the GetBlockLineIndexFromBlockIndex function below. More...
#include <ArchiveInterfaceStructs.h>
Public Member Functions | |
constexpr | operator bool () const |
Public Attributes | |
size_t | m_blockLineIndex { AZStd::numeric_limits<size_t>::max() } |
size_t | m_offsetInBlockLine { AZStd::numeric_limits<size_t>::max() } |
AZStd::fixed_string< 256 > | m_errorMessage |
Stores the result of the GetBlockLineIndexFromBlockIndex function below.