#include <PipelineLayoutDescriptor.h>
Public Member Functions | |
AZ_TYPE_INFO (ShaderResourceGroupVisibility, "{7E565D57-6388-45F5-A8AC-AF160D30ABBD}") | |
HashValue64 | GetHash (HashValue64 seed=HashValue64{ 0 }) const |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
This class describes the usage mask for an Shader Resource Group that is part of a Pipeline. Contains a mask that describes in which shader stage a resource is being used.