#include <BufferPoolBase.h>
Inherits AZ::RHI::ResourcePool.
Inherited by AZ::RHI::BufferPool.
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| AZ_RTTI (BufferPoolBase, "{28D265BB-3B90-4676-BBA9-3F933F14CB01}", ResourcePool) |
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| AZ_RTTI (ResourcePool, "{757EB674-25DC-4D00-9808-D3DAF33A4EFE}", DeviceObject) |
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void | Shutdown () override final |
| Shuts down the pool. This method will shutdown all resources associated with the pool.
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template<typename ResourceType > |
void | ForEach (AZStd::function< void(ResourceType &)> callback) |
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template<typename ResourceType > |
void | ForEach (AZStd::function< void(const ResourceType &)> callback) const |
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uint32_t | GetResourceCount () const |
| Returns the number of resources in the pool.
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ResourcePoolResolver * | GetResolver () |
| Returns the resolver for this pool.
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const ResourcePoolResolver * | GetResolver () const |
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virtual const ResourcePoolDescriptor & | GetDescriptor () const =0 |
| Returns the resource pool descriptor.
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const HeapMemoryUsage & | GetHeapMemoryUsage (HeapMemoryLevel heapMemoryLevel) const |
| Returns the memory used by this pool for a specific heap type.
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const PoolMemoryUsage & | GetMemoryUsage () const |
| Returns the memory used by this pool.
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| AZ_RTTI (DeviceObject, "{17D34F71-944C-4AF5-9823-627474C4C0A6}", Object) |
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bool | IsInitialized () const |
| Returns whether the device object is initialized.
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Device & | GetDevice () const |
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| AZ_RTTI (Object, "{E43378F1-2331-4173-94B8-990ED20E6003}") |
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void | SetName (const Name &name) |
| Sets the name of the object.
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const Name & | GetName () const |
| Returns the name set on the object by SetName.
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uint32_t | use_count () |
| Returns the current use count of the object.
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using | PlatformMethod = AZStd::function< RHI::ResultCode()> |
| A simple functor that returns a result code.
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PoolMemoryUsage | m_memoryUsage |
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AZStd::atomic_int | m_useCount = 0 |
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A simple base class for buffer pools. This mainly exists so that various buffer pool implementations can have some type safety separate from other resource pool types.
◆ ValidateBufferMap()
void AZ::RHI::BufferPoolBase::ValidateBufferMap |
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Buffer & |
buffer, |
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bool |
isDataValid |
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) |
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protected |
Validates that the map operation succeeded by printing a warning otherwise. Increments the map reference counts for the buffer and the pool.
◆ ValidateBufferUnmap()
bool AZ::RHI::BufferPoolBase::ValidateBufferUnmap |
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Buffer & |
buffer | ) |
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protected |
Validates that the buffer map reference count isn't negative. Decrements the global reference count.
The documentation for this class was generated from the following file:
- Gems/Atom/RHI/Code/Include/Atom/RHI/BufferPoolBase.h