Defines the shaders, hit groups, and other parameters required for ray tracing operations. More...
#include <RayTracingPipelineState.h>
Inherits AZ::RHI::DeviceObject.
Inherited by AZ::DX12::RayTracingPipelineState, AZ::Null::RayTracingPipelineState, and AZ::Vulkan::RayTracingPipelineState.
Public Member Functions | |
const RayTracingPipelineStateDescriptor & | GetDescriptor () const |
ResultCode | Init (Device &device, const RayTracingPipelineStateDescriptor *descriptor) |
Public Member Functions inherited from AZ::RHI::DeviceObject | |
AZ_RTTI (DeviceObject, "{17D34F71-944C-4AF5-9823-627474C4C0A6}", Object) | |
bool | IsInitialized () const |
Returns whether the device object is initialized. | |
Device & | GetDevice () const |
Public Member Functions inherited from AZ::RHI::Object | |
AZ_RTTI (Object, "{E43378F1-2331-4173-94B8-990ED20E6003}") | |
void | SetName (const Name &name) |
Sets the name of the object. | |
const Name & | GetName () const |
Returns the name set on the object by SetName. | |
uint32_t | use_count () |
Returns the current use count of the object. | |
Static Public Member Functions | |
static RHI::Ptr< RHI::RayTracingPipelineState > | CreateRHIRayTracingPipelineState () |
Additional Inherited Members | |
Protected Member Functions inherited from AZ::RHI::DeviceObject | |
void | Init (Device &device) |
The derived class should call this method to assign the device. | |
void | Shutdown () override |
Clears the current bound device to null. | |
Protected Member Functions inherited from AZ::RHI::Object | |
void | add_ref () const |
void | release () const |
Protected Attributes inherited from AZ::RHI::Object | |
AZStd::atomic_int | m_useCount = 0 |
Defines the shaders, hit groups, and other parameters required for ray tracing operations.