|
| AZ_RTTI (AZ::Render::SimpleSpotLightFeatureProcessor, "{01610AD4-0872-4F80-9F12-22FB7CCF6866}", AZ::Render::SimpleSpotLightFeatureProcessorInterface) |
|
void | Activate () override |
| Perform any necessary activation and gives access to owning Scene.
|
|
void | Deactivate () override |
| Perform any necessary deactivation.
|
|
void | Simulate (const SimulatePacket &packet) override |
|
void | Render (const RenderPacket &packet) override |
|
LightHandle | AcquireLight () override |
| Creates a new spot light which can be referenced by the returned LightHandle. Must be released via ReleaseLight() when no longer needed.
|
|
bool | ReleaseLight (LightHandle &handle) override |
| Releases a LightHandle which removes the spot light.
|
|
LightHandle | CloneLight (LightHandle handle) override |
| Creates a new LightHandle by copying data from an existing LightHandle.
|
|
void | SetRgbIntensity (LightHandle handle, const PhotometricColor< PhotometricUnitType > &lightColor) override |
| Sets the intensity in RGB candela for a given LightHandle.
|
|
void | SetPosition (LightHandle handle, const AZ::Vector3 &lightPosition) override |
| Sets the position for a given LightHandle.
|
|
void | SetDirection (LightHandle handle, const AZ::Vector3 &lightDirection) override |
| Sets the direction for a given LightHandle.
|
|
virtual void | SetConeAngles (LightHandle handle, float innerRadians, float outerRadians) override |
| Sets the inner and outer cone angles in radians.
|
|
void | SetAttenuationRadius (LightHandle handle, float attenuationRadius) override |
| Sets the radius in meters at which the provided LightHandle will no longer have an effect.
|
|
void | SetAffectsGI (LightHandle handle, bool affectsGI) override |
| Specifies if this light affects the diffuse global illumination in the scene.
|
|
void | SetAffectsGIFactor (LightHandle handle, float affectsGIFactor) override |
| Specifies the contribution of this light to the diffuse global illumination in the scene.
|
|
const Data::Instance< RPI::Buffer > | GetLightBuffer () const |
|
uint32_t | GetLightCount () const |
|
| AZ_RTTI (AZ::Render::SimpleSpotLightFeatureProcessorInterface, "{1DE04BF2-DD8F-437C-9B6D-4BDAC4BE2BAC}", AZ::RPI::FeatureProcessor) |
|
virtual LightHandle | AcquireLight ()=0 |
| Creates a new spot light which can be referenced by the returned LightHandle. Must be released via ReleaseLight() when no longer needed.
|
|
virtual bool | ReleaseLight (LightHandle &handle)=0 |
| Releases a LightHandle which removes the spot light.
|
|
virtual LightHandle | CloneLight (LightHandle handle)=0 |
| Creates a new LightHandle by copying data from an existing LightHandle.
|
|
virtual void | SetRgbIntensity (LightHandle handle, const PhotometricColor< PhotometricUnitType > &lightColor)=0 |
| Sets the intensity in RGB candela for a given LightHandle.
|
|
virtual void | SetPosition (LightHandle handle, const AZ::Vector3 &lightPosition)=0 |
| Sets the position for a given LightHandle.
|
|
virtual void | SetDirection (LightHandle handle, const AZ::Vector3 &lightDirection)=0 |
| Sets the direction for a given LightHandle.
|
|
virtual void | SetAttenuationRadius (LightHandle handle, float attenuationRadius)=0 |
| Sets the radius in meters at which the provided LightHandle will no longer have an effect.
|
|
virtual void | SetConeAngles (LightHandle handle, float innerRadians, float outerRadians)=0 |
| Sets the inner and outer cone angles in radians.
|
|
virtual void | SetAffectsGI (LightHandle handle, bool affectsGI)=0 |
| Specifies if this light affects the diffuse global illumination in the scene.
|
|
virtual void | SetAffectsGIFactor (LightHandle handle, float affectsGIFactor)=0 |
| Specifies the contribution of this light to the diffuse global illumination in the scene.
|
|
| AZ_RTTI (FeatureProcessor, "{B8027170-C65C-4237-964D-B557FC9D7575}") |
|
| AZ_CLASS_ALLOCATOR (FeatureProcessor, AZ::SystemAllocator) |
|
Scene * | GetParentScene () const |
|
virtual void | Activate () |
| Perform any necessary activation and gives access to owning Scene.
|
|
virtual void | Deactivate () |
| Perform any necessary deactivation.
|
|
virtual void | ApplyRenderPipelineChange (RenderPipeline *pipeline) |
|
virtual void | AddRenderPasses (RenderPipeline *pipeline) |
|
virtual void | PrepareViews (const PrepareViewsPacket &, AZStd::vector< AZStd::pair< PipelineViewTag, ViewPtr > > &) |
|
virtual void | Simulate (const SimulatePacket &) |
|
virtual void | Render (const RenderPacket &) |
|
virtual void | OnEndCulling (const RenderPacket &) |
|
virtual void | OnRenderEnd () |
|