This is the complete list of members for AZ::Render::SkinnedMeshFeatureProcessor, including all inherited members.
AcquireSkinnedMesh(const SkinnedMeshHandleDescriptor &desc) override | AZ::Render::SkinnedMeshFeatureProcessor | virtual |
Activate() override | AZ::Render::SkinnedMeshFeatureProcessor | virtual |
AddRenderPasses(RenderPipeline *pipeline) | AZ::RPI::FeatureProcessor | inlinevirtual |
ApplyRenderPipelineChange(RenderPipeline *pipeline) | AZ::RPI::FeatureProcessor | inlinevirtual |
AZ_CLASS_ALLOCATOR(FeatureProcessor, AZ::SystemAllocator) (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | |
AZ_FEATURE_PROCESSOR(SkinnedMeshFeatureProcessor) (defined in AZ::Render::SkinnedMeshFeatureProcessor) | AZ::Render::SkinnedMeshFeatureProcessor | |
AZ_RTTI(AZ::Render::SkinnedMeshFeatureProcessor, "{D1F44963-913F-4210-92E1-945FA306BED4}", AZ::Render::SkinnedMeshFeatureProcessorInterface) (defined in AZ::Render::SkinnedMeshFeatureProcessor) | AZ::Render::SkinnedMeshFeatureProcessor | |
AZ_RTTI(AZ::Render::SkinnedMeshFeatureProcessorInterface, "{6BE6D9D7-FFD7-4C35-9A84-4EFDE730F06B}", AZ::RPI::FeatureProcessor) (defined in AZ::Render::SkinnedMeshFeatureProcessorInterface) | AZ::Render::SkinnedMeshFeatureProcessorInterface | |
AZ_RTTI(FeatureProcessor, "{B8027170-C65C-4237-964D-B557FC9D7575}") (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | |
CreateSkinningShaderOptionGroup(const SkinnedMeshShaderOptions shaderOptions, SkinnedMeshShaderOptionNotificationBus::Handler &shaderReinitializedHandler) (defined in AZ::Render::SkinnedMeshFeatureProcessor) | AZ::Render::SkinnedMeshFeatureProcessor | |
Deactivate() override | AZ::Render::SkinnedMeshFeatureProcessor | virtual |
DisableSceneNotification() (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | protected |
DisableSkinning(const SkinnedMeshHandle &handle, uint32_t lodIndex, uint32_t meshIndex) override | AZ::Render::SkinnedMeshFeatureProcessor | virtual |
EnableSceneNotification() (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | protected |
EnableSkinning(const SkinnedMeshHandle &handle, uint32_t lodIndex, uint32_t meshIndex) override | AZ::Render::SkinnedMeshFeatureProcessor | virtual |
FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | |
GetMorphTargetShader() const (defined in AZ::Render::SkinnedMeshFeatureProcessor) | AZ::Render::SkinnedMeshFeatureProcessor | |
GetParentScene() const (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | inline |
GetSkinningShader() const (defined in AZ::Render::SkinnedMeshFeatureProcessor) | AZ::Render::SkinnedMeshFeatureProcessor | |
OnBeginPrepareRender() override (defined in AZ::Render::SkinnedMeshFeatureProcessor) | AZ::Render::SkinnedMeshFeatureProcessor | |
OnEndCulling(const RenderPacket &) | AZ::RPI::FeatureProcessor | inlinevirtual |
OnRenderEnd() override | AZ::Render::SkinnedMeshFeatureProcessor | virtual |
OnRenderPipelineChanged(RPI::RenderPipeline *renderPipeline, RPI::SceneNotification::RenderPipelineChangeType changeType) override (defined in AZ::Render::SkinnedMeshFeatureProcessor) | AZ::Render::SkinnedMeshFeatureProcessor | |
OnSkinningShaderReinitialized(const Data::Instance< RPI::Shader > skinningShader) (defined in AZ::Render::SkinnedMeshFeatureProcessor) | AZ::Render::SkinnedMeshFeatureProcessor | |
PrepareViews(const PrepareViewsPacket &, AZStd::vector< AZStd::pair< PipelineViewTag, ViewPtr > > &) | AZ::RPI::FeatureProcessor | inlinevirtual |
Reflect(AZ::ReflectContext *context) (defined in AZ::Render::SkinnedMeshFeatureProcessor) | AZ::Render::SkinnedMeshFeatureProcessor | static |
ReleaseSkinnedMesh(SkinnedMeshHandle &handle) override | AZ::Render::SkinnedMeshFeatureProcessor | virtual |
Render(const FeatureProcessor::RenderPacket &packet) override (defined in AZ::Render::SkinnedMeshFeatureProcessor) | AZ::Render::SkinnedMeshFeatureProcessor | |
AZ::Render::SkinnedMeshFeatureProcessorInterface::Render(const RenderPacket &) | AZ::RPI::FeatureProcessor | inlinevirtual |
SetMorphTargetWeights(const SkinnedMeshHandle &handle, uint32_t lodIndex, const AZStd::vector< float > &weights) override | AZ::Render::SkinnedMeshFeatureProcessor | virtual |
SetSkinningMatrices(const SkinnedMeshHandle &handle, const AZStd::vector< float > &data) override | AZ::Render::SkinnedMeshFeatureProcessor | virtual |
SetupMorphTargetScope(RHI::FrameGraphInterface frameGraph) (defined in AZ::Render::SkinnedMeshFeatureProcessor) | AZ::Render::SkinnedMeshFeatureProcessor | |
SetupSkinningScope(RHI::FrameGraphInterface frameGraph) (defined in AZ::Render::SkinnedMeshFeatureProcessor) | AZ::Render::SkinnedMeshFeatureProcessor | |
Simulate(const SimulatePacket &) | AZ::RPI::FeatureProcessor | inlinevirtual |
SkinnedMeshFeatureProcessor()=default (defined in AZ::Render::SkinnedMeshFeatureProcessor) | AZ::Render::SkinnedMeshFeatureProcessor | |
SkinnedMeshHandle typedef (defined in AZ::Render::SkinnedMeshFeatureProcessorInterface) | AZ::Render::SkinnedMeshFeatureProcessorInterface | |
SkinnedMeshStatsCollector (defined in AZ::Render::SkinnedMeshFeatureProcessor) | AZ::Render::SkinnedMeshFeatureProcessor | friend |
SubmitMorphTargetDispatchItems(RHI::CommandList *commandList, uint32_t startIndex, uint32_t endIndex) (defined in AZ::Render::SkinnedMeshFeatureProcessor) | AZ::Render::SkinnedMeshFeatureProcessor | |
SubmitSkinningDispatchItems(RHI::CommandList *commandList, uint32_t startIndex, uint32_t endIndex) (defined in AZ::Render::SkinnedMeshFeatureProcessor) | AZ::Render::SkinnedMeshFeatureProcessor | |
~FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | virtual |
~SkinnedMeshFeatureProcessor()=default (defined in AZ::Render::SkinnedMeshFeatureProcessor) | AZ::Render::SkinnedMeshFeatureProcessor | virtual |