Open 3D Engine Atom Gem API Reference 23.10.0
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AZ::Render::SkinnedMeshFeatureProcessor Member List

This is the complete list of members for AZ::Render::SkinnedMeshFeatureProcessor, including all inherited members.

AcquireSkinnedMesh(const SkinnedMeshHandleDescriptor &desc) overrideAZ::Render::SkinnedMeshFeatureProcessorvirtual
Activate() overrideAZ::Render::SkinnedMeshFeatureProcessorvirtual
AddRenderPasses(RenderPipeline *pipeline)AZ::RPI::FeatureProcessorinlinevirtual
ApplyRenderPipelineChange(RenderPipeline *pipeline)AZ::RPI::FeatureProcessorinlinevirtual
AZ_CLASS_ALLOCATOR(FeatureProcessor, AZ::SystemAllocator) (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
AZ_FEATURE_PROCESSOR(SkinnedMeshFeatureProcessor) (defined in AZ::Render::SkinnedMeshFeatureProcessor)AZ::Render::SkinnedMeshFeatureProcessor
AZ_RTTI(AZ::Render::SkinnedMeshFeatureProcessor, "{D1F44963-913F-4210-92E1-945FA306BED4}", AZ::Render::SkinnedMeshFeatureProcessorInterface) (defined in AZ::Render::SkinnedMeshFeatureProcessor)AZ::Render::SkinnedMeshFeatureProcessor
AZ_RTTI(AZ::Render::SkinnedMeshFeatureProcessorInterface, "{6BE6D9D7-FFD7-4C35-9A84-4EFDE730F06B}", AZ::RPI::FeatureProcessor) (defined in AZ::Render::SkinnedMeshFeatureProcessorInterface)AZ::Render::SkinnedMeshFeatureProcessorInterface
AZ_RTTI(FeatureProcessor, "{B8027170-C65C-4237-964D-B557FC9D7575}") (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
CreateSkinningShaderOptionGroup(const SkinnedMeshShaderOptions shaderOptions, SkinnedMeshShaderOptionNotificationBus::Handler &shaderReinitializedHandler) (defined in AZ::Render::SkinnedMeshFeatureProcessor)AZ::Render::SkinnedMeshFeatureProcessor
Deactivate() overrideAZ::Render::SkinnedMeshFeatureProcessorvirtual
DisableSceneNotification() (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorprotected
DisableSkinning(const SkinnedMeshHandle &handle, uint32_t lodIndex, uint32_t meshIndex) overrideAZ::Render::SkinnedMeshFeatureProcessorvirtual
EnableSceneNotification() (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorprotected
EnableSkinning(const SkinnedMeshHandle &handle, uint32_t lodIndex, uint32_t meshIndex) overrideAZ::Render::SkinnedMeshFeatureProcessorvirtual
FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
GetMorphTargetShader() const (defined in AZ::Render::SkinnedMeshFeatureProcessor)AZ::Render::SkinnedMeshFeatureProcessor
GetParentScene() const (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorinline
GetSkinningShader() const (defined in AZ::Render::SkinnedMeshFeatureProcessor)AZ::Render::SkinnedMeshFeatureProcessor
OnBeginPrepareRender() override (defined in AZ::Render::SkinnedMeshFeatureProcessor)AZ::Render::SkinnedMeshFeatureProcessor
OnEndCulling(const RenderPacket &)AZ::RPI::FeatureProcessorinlinevirtual
OnRenderEnd() overrideAZ::Render::SkinnedMeshFeatureProcessorvirtual
OnRenderPipelineChanged(RPI::RenderPipeline *renderPipeline, RPI::SceneNotification::RenderPipelineChangeType changeType) override (defined in AZ::Render::SkinnedMeshFeatureProcessor)AZ::Render::SkinnedMeshFeatureProcessor
OnSkinningShaderReinitialized(const Data::Instance< RPI::Shader > skinningShader) (defined in AZ::Render::SkinnedMeshFeatureProcessor)AZ::Render::SkinnedMeshFeatureProcessor
PrepareViews(const PrepareViewsPacket &, AZStd::vector< AZStd::pair< PipelineViewTag, ViewPtr > > &)AZ::RPI::FeatureProcessorinlinevirtual
Reflect(AZ::ReflectContext *context) (defined in AZ::Render::SkinnedMeshFeatureProcessor)AZ::Render::SkinnedMeshFeatureProcessorstatic
ReleaseSkinnedMesh(SkinnedMeshHandle &handle) overrideAZ::Render::SkinnedMeshFeatureProcessorvirtual
Render(const FeatureProcessor::RenderPacket &packet) override (defined in AZ::Render::SkinnedMeshFeatureProcessor)AZ::Render::SkinnedMeshFeatureProcessor
AZ::Render::SkinnedMeshFeatureProcessorInterface::Render(const RenderPacket &)AZ::RPI::FeatureProcessorinlinevirtual
SetMorphTargetWeights(const SkinnedMeshHandle &handle, uint32_t lodIndex, const AZStd::vector< float > &weights) overrideAZ::Render::SkinnedMeshFeatureProcessorvirtual
SetSkinningMatrices(const SkinnedMeshHandle &handle, const AZStd::vector< float > &data) overrideAZ::Render::SkinnedMeshFeatureProcessorvirtual
SetupMorphTargetScope(RHI::FrameGraphInterface frameGraph) (defined in AZ::Render::SkinnedMeshFeatureProcessor)AZ::Render::SkinnedMeshFeatureProcessor
SetupSkinningScope(RHI::FrameGraphInterface frameGraph) (defined in AZ::Render::SkinnedMeshFeatureProcessor)AZ::Render::SkinnedMeshFeatureProcessor
Simulate(const SimulatePacket &)AZ::RPI::FeatureProcessorinlinevirtual
SkinnedMeshFeatureProcessor()=default (defined in AZ::Render::SkinnedMeshFeatureProcessor)AZ::Render::SkinnedMeshFeatureProcessor
SkinnedMeshHandle typedef (defined in AZ::Render::SkinnedMeshFeatureProcessorInterface)AZ::Render::SkinnedMeshFeatureProcessorInterface
SkinnedMeshStatsCollector (defined in AZ::Render::SkinnedMeshFeatureProcessor)AZ::Render::SkinnedMeshFeatureProcessorfriend
SubmitMorphTargetDispatchItems(RHI::CommandList *commandList, uint32_t startIndex, uint32_t endIndex) (defined in AZ::Render::SkinnedMeshFeatureProcessor)AZ::Render::SkinnedMeshFeatureProcessor
SubmitSkinningDispatchItems(RHI::CommandList *commandList, uint32_t startIndex, uint32_t endIndex) (defined in AZ::Render::SkinnedMeshFeatureProcessor)AZ::Render::SkinnedMeshFeatureProcessor
~FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorvirtual
~SkinnedMeshFeatureProcessor()=default (defined in AZ::Render::SkinnedMeshFeatureProcessor)AZ::Render::SkinnedMeshFeatureProcessorvirtual