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| AZ_RTTI (AZ::Render::SkinnedMeshFeatureProcessor, "{D1F44963-913F-4210-92E1-945FA306BED4}", AZ::Render::SkinnedMeshFeatureProcessorInterface) |
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| AZ_FEATURE_PROCESSOR (SkinnedMeshFeatureProcessor) |
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void | Activate () override |
| Perform any necessary activation and gives access to owning Scene.
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void | Deactivate () override |
| Perform any necessary deactivation.
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void | Render (const FeatureProcessor::RenderPacket &packet) override |
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void | OnRenderEnd () override |
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void | OnRenderPipelineChanged (RPI::RenderPipeline *renderPipeline, RPI::SceneNotification::RenderPipelineChangeType changeType) override |
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void | OnBeginPrepareRender () override |
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SkinnedMeshHandle | AcquireSkinnedMesh (const SkinnedMeshHandleDescriptor &desc) override |
| Given a descriptor of the input and output for skinning, acquire a handle to the instance that will be skinned.
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bool | ReleaseSkinnedMesh (SkinnedMeshHandle &handle) override |
| Releases the skinned mesh handle.
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void | SetSkinningMatrices (const SkinnedMeshHandle &handle, const AZStd::vector< float > &data) override |
| Updates the data for the skinning transforms of a given skinned mesh handle.
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void | SetMorphTargetWeights (const SkinnedMeshHandle &handle, uint32_t lodIndex, const AZStd::vector< float > &weights) override |
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void | EnableSkinning (const SkinnedMeshHandle &handle, uint32_t lodIndex, uint32_t meshIndex) override |
| Enable skinning for a given mesh and lod of a skinned mesh handle.
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void | DisableSkinning (const SkinnedMeshHandle &handle, uint32_t lodIndex, uint32_t meshIndex) override |
| Disable skinning for a given mesh and lod of a skinned mesh handle.
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Data::Instance< RPI::Shader > | GetSkinningShader () const |
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RPI::ShaderOptionGroup | CreateSkinningShaderOptionGroup (const SkinnedMeshShaderOptions shaderOptions, SkinnedMeshShaderOptionNotificationBus::Handler &shaderReinitializedHandler) |
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void | OnSkinningShaderReinitialized (const Data::Instance< RPI::Shader > skinningShader) |
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void | SubmitSkinningDispatchItems (RHI::CommandList *commandList, uint32_t startIndex, uint32_t endIndex) |
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void | SetupSkinningScope (RHI::FrameGraphInterface frameGraph) |
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Data::Instance< RPI::Shader > | GetMorphTargetShader () const |
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void | SubmitMorphTargetDispatchItems (RHI::CommandList *commandList, uint32_t startIndex, uint32_t endIndex) |
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void | SetupMorphTargetScope (RHI::FrameGraphInterface frameGraph) |
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| AZ_RTTI (AZ::Render::SkinnedMeshFeatureProcessorInterface, "{6BE6D9D7-FFD7-4C35-9A84-4EFDE730F06B}", AZ::RPI::FeatureProcessor) |
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virtual SkinnedMeshHandle | AcquireSkinnedMesh (const SkinnedMeshHandleDescriptor &desc)=0 |
| Given a descriptor of the input and output for skinning, acquire a handle to the instance that will be skinned.
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virtual bool | ReleaseSkinnedMesh (SkinnedMeshHandle &handle)=0 |
| Releases the skinned mesh handle.
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virtual void | SetSkinningMatrices (const SkinnedMeshHandle &handle, const AZStd::vector< float > &data)=0 |
| Updates the data for the skinning transforms of a given skinned mesh handle.
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virtual void | SetMorphTargetWeights (const SkinnedMeshHandle &handle, uint32_t lodIndex, const AZStd::vector< float > &weights)=0 |
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virtual void | EnableSkinning (const SkinnedMeshHandle &handle, uint32_t lodIndex, uint32_t meshIndex)=0 |
| Enable skinning for a given mesh and lod of a skinned mesh handle.
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virtual void | DisableSkinning (const SkinnedMeshHandle &handle, uint32_t lodIndex, uint32_t meshIndex)=0 |
| Disable skinning for a given mesh and lod of a skinned mesh handle.
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| AZ_RTTI (FeatureProcessor, "{B8027170-C65C-4237-964D-B557FC9D7575}") |
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| AZ_CLASS_ALLOCATOR (FeatureProcessor, AZ::SystemAllocator) |
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Scene * | GetParentScene () const |
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virtual void | Activate () |
| Perform any necessary activation and gives access to owning Scene.
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virtual void | Deactivate () |
| Perform any necessary deactivation.
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virtual void | ApplyRenderPipelineChange (RenderPipeline *pipeline) |
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virtual void | AddRenderPasses (RenderPipeline *pipeline) |
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virtual void | PrepareViews (const PrepareViewsPacket &, AZStd::vector< AZStd::pair< PipelineViewTag, ViewPtr > > &) |
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virtual void | Simulate (const SimulatePacket &) |
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virtual void | Render (const RenderPacket &) |
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virtual void | OnEndCulling (const RenderPacket &) |
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virtual void | OnRenderEnd () |
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