#include <PipelineLayoutDescriptor.h>
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| AZ_TYPE_INFO (ShaderResourceGroupVisibility, "{58B0A184-E7BA-408D-BC6C-8ACEA8CD8E8F}") |
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HashValue64 | GetHash (HashValue64 seed=HashValue64{ 0 }) const |
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static void | Reflect (AZ::ReflectContext *context) |
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RHI::ShaderStageMask | m_descriptorTableShaderStageMask = RHI::ShaderStageMask::None |
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Describes the shader stage mask for the descriptor table used by the SRG.
The documentation for this struct was generated from the following file:
- Gems/Atom/RHI/DX12/Code/Include/Atom/RHI.Reflect/DX12/PipelineLayoutDescriptor.h