Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::RHI::ObjectPool< Traits >::Descriptor Struct Reference

Inherits ObjectFactoryDescriptor.

Public Attributes

uint32_t m_collectLatency = 0
 

Member Data Documentation

◆ m_collectLatency

template<typename Traits >
uint32_t AZ::RHI::ObjectPool< Traits >::Descriptor::m_collectLatency = 0

The number of GC iterations before objects in the pool will be recycled. Most useful when matched to the GPU / CPU fence latency.


The documentation for this struct was generated from the following file: