#include <RenderAttachmentLayout.h>
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| AZ_TYPE_INFO (RenderAttachmentConfiguration, "{037F27A5-B568-439B-81D4-928DFA3A74F2}") |
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HashValue64 | GetHash () const |
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bool | operator== (const RenderAttachmentConfiguration &other) const |
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Format | GetRenderTargetFormat (uint32_t index) const |
| Returns the format of a render target in the subpass being used.
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Format | GetSubpassInputFormat (uint32_t index) const |
| Returns the format of a subpass input in the subpass being used.
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Format | GetRenderTargetResolveFormat (uint32_t index) const |
| Returns the format of resolve attachment in the subpass being used.
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Format | GetDepthStencilFormat () const |
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uint32_t | GetRenderTargetCount () const |
| Returns the number of render targets in the subpass being used.
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uint32_t | GetSubpassInputCount () const |
| Returns the number of subpass inputs in the subpass being used.
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bool | DoesRenderTargetResolve (uint32_t index) const |
| Returns true if the render target is resolving in the subpass being used.
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static void | Reflect (ReflectContext *context) |
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RenderAttachmentLayout | m_renderAttachmentLayout |
| Layout of the render target attachments.
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uint32_t | m_subpassIndex = 0 |
| Index of the subpass being used.
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Describes the layout of a collection of subpasses and it defines which of the subpasses this configuration will be using.
◆ GetDepthStencilFormat()
Format AZ::RHI::RenderAttachmentConfiguration::GetDepthStencilFormat |
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Returns the format of a depth/stencil in the subpass being used. Will return Format::Unkwon if the depth/stencil is not being used.
The documentation for this struct was generated from the following file:
- Gems/Atom/RHI/Code/Include/Atom/RHI.Reflect/RenderAttachmentLayout.h