#include <PipelineLayoutDescriptor.h>
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| AZ_TYPE_INFO (ShaderResourceGroupBindingInfo, "{FE67D6A9-57E7-4075-94F9-3E2F443D1BD3}") |
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HashValue64 | GetHash () const |
| Returns the hash computed for the binding info.
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static void | Reflect (AZ::ReflectContext *context) |
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ResourceBindingInfo | m_constantDataBindingInfo |
| Register number for the constant data. All constants have the same register number.
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AZStd::unordered_map< Name, ResourceBindingInfo > | m_resourcesRegisterMap |
| Register number for the Shader Resource Group resources.
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This class describes binding information about the Shader Resource Group that is part of a Pipeline. Contains the register number for each SRG resource.
The documentation for this struct was generated from the following file:
- Gems/Atom/RHI/Code/Include/Atom/RHI.Reflect/PipelineLayoutDescriptor.h