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uint32_t | m_rendertargetCount = 0 |
| Number of render targets in the subpass.
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uint32_t | m_subpassInputCount = 0 |
| Number of subpass input attachments in the subpass.
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AZStd::array< RenderAttachmentDescriptor, Limits::Pipeline::AttachmentColorCountMax > | m_rendertargetDescriptors |
| List of render targets used by the subpass.
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AZStd::array< SubpassInputDescriptor, Limits::Pipeline::AttachmentColorCountMax > | m_subpassInputDescriptors = { {} } |
| List of subpass inputs used by the subpass.
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RenderAttachmentDescriptor | m_depthStencilDescriptor |
| Descriptor of the depth/stencil attachment. If not used, the attachment index is InvalidRenderAttachmentIndex.
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RenderAttachmentDescriptor | m_shadingRateDescriptor |
| Descriptor of the shading rate attachment. If not used, the attachment index is InvalidRenderAttachmentIndex.
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Describes the attachments of one subpass as part of a render target layout. It include descriptions about the render targets, subpass inputs and depth/stencil attachment.