Custom connection policy to make sure events are fully in sync.
More...
#include <SceneBus.h>
Inherits EBusConnectionPolicy< Bus >.
|
static void | Connect (typename Bus::BusPtr &busPtr, typename Bus::Context &context, typename Bus::HandlerNode &handler, typename Bus::Context::ConnectLockGuard &connectLock, const typename Bus::BusIdType &id=0) |
|
template<class Bus>
struct AZ::RPI::SceneNotification::SceneConnectionPolicy< Bus >
Custom connection policy to make sure events are fully in sync.
The documentation for this struct was generated from the following file:
- Gems/Atom/RPI/Code/Include/Atom/RPI.Public/SceneBus.h