Settings to apply to a mesh handle when acquiring it for the first time. More...
#include <MeshFeatureProcessorInterface.h>
Public Types | |
using | RequiresCloneCallback = AZStd::function< bool(const Data::Asset< RPI::ModelAsset > &modelAsset)> |
Public Attributes | |
Data::Asset< RPI::ModelAsset > | m_modelAsset |
RequiresCloneCallback | m_requiresCloneCallback = {} |
bool | m_isRayTracingEnabled = true |
bool | m_useForwardPassIblSpecular = false |
bool | m_isAlwaysDynamic = false |
bool | m_excludeFromReflectionCubeMaps = false |
Settings to apply to a mesh handle when acquiring it for the first time.