Open 3D Engine Atom Gem API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Render::QuadLightData Member List
This is the complete list of members for
AZ::Render::QuadLightData
, including all inherited members.
m_affectsGI
(defined in
AZ::Render::QuadLightData
)
AZ::Render::QuadLightData
m_affectsGIFactor
(defined in
AZ::Render::QuadLightData
)
AZ::Render::QuadLightData
m_flags
(defined in
AZ::Render::QuadLightData
)
AZ::Render::QuadLightData
m_halfHeight
(defined in
AZ::Render::QuadLightData
)
AZ::Render::QuadLightData
m_halfWidth
(defined in
AZ::Render::QuadLightData
)
AZ::Render::QuadLightData
m_invAttenuationRadiusSquared
(defined in
AZ::Render::QuadLightData
)
AZ::Render::QuadLightData
m_leftDir
(defined in
AZ::Render::QuadLightData
)
AZ::Render::QuadLightData
m_padding0
(defined in
AZ::Render::QuadLightData
)
AZ::Render::QuadLightData
m_padding1
(defined in
AZ::Render::QuadLightData
)
AZ::Render::QuadLightData
m_position
(defined in
AZ::Render::QuadLightData
)
AZ::Render::QuadLightData
m_rgbIntensityNits
(defined in
AZ::Render::QuadLightData
)
AZ::Render::QuadLightData
m_upDir
(defined in
AZ::Render::QuadLightData
)
AZ::Render::QuadLightData
SetFlag
(QuadLightFlag::Flag flag, bool value) (defined in
AZ::Render::QuadLightData
)
AZ::Render::QuadLightData
inline
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