Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Render::ShadowmapAtlas::Origin Struct Reference

Public Attributes

uint16_t m_arraySlice = 0
 
AZStd::array< uint32_t, 2 > m_originInSlice { {0, 0} }
 

The documentation for this struct was generated from the following file: