Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Vulkan::RayTracingTlas::TlasBuffers Struct Reference

Public Attributes

RHI::Ptr< RHI::Bufferm_tlasBuffer
 
RHI::Ptr< RHI::Bufferm_scratchBuffer
 
RHI::Ptr< RHI::Bufferm_tlasInstancesBuffer
 
VkAccelerationStructureKHR m_accelerationStructure = VK_NULL_HANDLE
 
VkAccelerationStructureGeometryKHR m_geometry = {}
 
VkAccelerationStructureBuildRangeInfoKHR m_offsetInfo = {}
 
VkAccelerationStructureBuildGeometryInfoKHR m_buildInfo = {}
 
uint32_t m_instanceCount = 0
 

The documentation for this struct was generated from the following file: